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PRIOR TO ANY INSTALLATION YOU MUST VERIFY THAT YOU HAVE THE CORRECT INSTALLATION KIT AS THEY ARE YEAR, MAKE AND MODEL SPECIFIC. These supplemental installation instructions are specific to Dodge Ram Trucks, Models 1500 and 2500, 2010-2012. Before proceeding remove existing factory installed aluminum clamps from RTM Base and replace with Dodge Ram specific clamps provided in this kit. Substitute the following instructions for line item 5 and item 11 in the attached Installation Guide: Vehicle Preparation: Remove the two mounting screws securing the CHMSL (Center High Mount Stop Light). Remove light housing from truck body, detach wiring connector, and set aside. Identify the ½” x ½” x 15” foam infill panel from Vehicle Specific install Kit, remove adhesive backer tape, and align the top edge of the piece even with the bottom edge of the vehicle light opening, and centered. Press onto the vehicle body. 11. For Dodge 1500 and 2500 Installations: Align the vehicle specific adapter bezel with the window area on the Lower Mount, thick portion on top. Remove the backer tape from the two adhesive strips, and install with the provided #8 1 ½” fasteners. DO NOT OVER TIGHTEN! Remove original vehicle fasteners from brake light housing, tape together, and attach to the interior of the Lower Mount for future reference. Reconnect the CHMSL harness and install onto the Lower Mount bezel using the #8 1” fasteners provided.
WARNING: To avoid injury, read all operating instructions in this guide and safety information in the Important Product Information Guide at www.apple.com/support/manuals/ipodtouch before using iPod touch. What You Need To use iPod touch, you need: ÂÂ A Mac or a PC with a USB 2.0 port and one of the following operating systems: ÂÂ Mac OS X version 10.4.10 or later ÂÂ Windows XP Home or Professional with Service Pack 2 or later ÂÂ Windows Vista Home Premium, Business, Enterprise, or Ultimate edition ÂÂ Display resolution on your computer set to 1024 x 768 or higher ÂÂ iTunes 8.0.2 or later, available at www.itunes.com/download ÂÂ An iTunes Store account (for purchases from the iTunes Wi-Fi Music Store or App Store) ÂÂ An Internet connection for your computer (broadband recommended) Registering iPod touch Before you can use any of the iPod touch features, you must use iTunes to set up iPod touch. You can also register iPod touch and create an iTunes Store account (available in most countries) if you don’t already have one. Register iPod touch: 1 Download and install the latest version of iTunes from www.itunes.com/download ...
||USER GUIDE FOR IPHONE OS 3.1 SOFTWARE CONTENTS:|| Viewing the User Guide on iPod touch What You Need Registering iPod touch Setting Up iPod touch Using VoiceOver Syncing Mail, Contacts, and Calendar Accounts Installing Configuration Profiles Disconnecting iPod touch from Your Computer iPod touch at a Glance Home Screen Buttons Touchscreen Onscreen Keyboard Searching Voice Control Stereo Headset Bluetooth Headphones Connecting to the Internet Battery Security Features Cleaning iPod touch Restarting and Resetting iPod touch Getting Music, Video, and More Music and Other Audio Videos Setting a Sleep Timer Changing the Browse Buttons Viewing Webpages Searching the Web Bookmarks Web Clips About the App Store Browsing and Searching Info Screen Downloading Applications Deleting Applications Writing Reviews Updating Applications Syncing Purchased Applications Setting Up Email Accounts Sending Email Checking and Reading Email Searching Email Organizing Email About Calendar Syncing Calendars Viewing Your Calendar Searching Calendars Subscribing to and Sharing Calendars Adding Calendar Events to iPod touch Responding to Meeting Invitations Alerts About Photos Syncing Photos and Videos with Your Computer Viewing Photos and Videos Slideshows Sharing Photos and Videos Assigning a Photo to a Contact Wallpaper Adding Contacts Finding and Viewing Videos Controlling Video Playback Managing Videos Getting More Information Using YouTube Account Features Changing the Browse Buttons Viewing Stock Quotes Getting More Information Finding and Viewing Locations Bookmarking Locations Getting Directions Showing Traffic Conditions Finding and Contacting Businesses Recording Voice Memos Listening to Voice Memos Managing Voice Memos Trimming Voice Memos Sharing Voice Memos Syncing Voice Memos Writing and Reading Notes Searching Notes Emailing Notes Syncing Notes Wi-Fi VPN Notifications Brightness General Music Video Photos Store Mail, Contacts, Calendars Safari Nike + iPod About the iTunes Store Finding Music, Videos, and More Purchasing Music or Audiobooks Purchasing or Renting Videos Streaming or Downloading Podcasts Checking Download Status Syncing Purchased Content Changing the Browse Buttons Viewing Account Information Verifying Purchases Accessibility Features VoiceOver Zoom White on Black Mono Audio Speak Auto-text
Please note that the content in this guide is protected under copyright law even if it is not distributed with software that includes an end user license agreement. The content of this guide is furnished for informational use only, is subject to change without notice, and should not be construed as a commitment by Adobe Systems Incorporated. Adobe Systems Incorporated assumes no responsibility or liability for any errors or inaccuracies that may appear in the informational content contained in this guide. Please remember that existing artwork or images that you may want to include in your project may be protected under copyright law. The unauthorized incorporation of such material into your new work could be a violation of the rights of the copyright owner. Please be sure to obtain any permission required from the copyright owner. If you are reading this guide, you are in the process of creating an iOS app with Adobe Digital Publishing Suite. Single Edition license, download the “Step-by-Step Guide for Single Edition.” It’s available from the Help menu of the DPS App Builder. If you’re creating an app for Android or Amazon devices, see this article: adobe.ly/OSiRdM. This process of submitting an app to the App Store can be completed by anyone willing to read directions, pay attention to detail, and follow step-by-step instructions. Most of the steps do not require an understanding of Adobe InDesign. For this reason, you may choose to enlist the help of a co-worker or someone else in your company to help you with this process. Don’t wait until the last minute to read this guide. You can expect to spend two or three hours completing
Purchasing and Deploying Apple iOS Apps Note: This procedure was created to avoid paying taxes on Apple purchases. AF: Teri Newton EEA: email@example.com This process requires an Apple Facilitator (AF) who must have completed workshop ITS_AF. This person will: Manage the Entity Email Account (EEA) used to purchase and install software Purchase iPad/iPhone Apps using Apple vouchers Track redemption code users Distribute redemptions codes and download links to individuals who understand how to install the software to protect the university asset Track the purchase Steps to Purchase Apple iOS App 1. AF purchases a voucher from Software Store, http://www.software.muohio.edu/store o Charging an appropriate Banner Index code o Noting the EEA that will be using the voucher in the comment section for the purchase 2. User tells AF exactly what app he/she wants o Title and version o AF is not responsible if app requires iOS 5.1 and user only has 4.2 3. AF logs into the Apple Education Store Volume Purchase Program with EEA and purchase o Discount for 20+ 4. EEA receives an e-mail with a link to download a spreadsheet that contains both the redemption code and the product download link for the purchase Steps to Deploy Apple iOS App 1. EEA sends spreadsheet via email to user 2. User opens email on iPad and clicks on the link 3. App downloads and installs
The Appthority® App Report for February 2013 provides an overview of the security risks behind 100 free iOS and Android apps. Appthority examined the differences between the Android and iOS app ecosystems; compared app behaviors across five popular app categories (business, education, entertainment, finance, games); and looked at the developers behind these apps. This report focuses on free mobile apps rather than paid apps. Free apps are more inclined to collect data on the user and share it with outside parties, such as ad networks or analytics companies, as a method of generating revenue. With no initial fee to download, free apps are also widely popular with consumers, who in turn bring those apps into the workplace. For this reason, Appthority analyzed the top 10 free apps across five common categories from the Apple App Store and Google Play. Appthority believes that the user should be armed with the knowledge of what apps actually do and have the choice to opt in to app permissions. Enterprises must also be aware of the risks posed by employee mobile devices when they’re used for work purposes. As employees bring new apps into the workplace, they’re putting company data, and the networks these devices access, at risk. Testing Methodology Appthority’s research team used the cloud-based Appthority Platform™ to perform static and dynamic app analysis on the 100 most popular apps. The company analyzed each app for particular behaviors within a test environment. These behaviors include sending and receiving data without encryption, location tracking, sharing data with advertising or analytics networks, accessing the user’s contact list or address book, and accessing the user’s calendar. From this internal data, the company identified the top security risks behind these mobile apps. Report Highlights ¬¬ The vast majority of free apps send and receive data to outside parties without encryption. ¬¬ 96% of total apps share data with advertising networks and/or analytics companies. ¬¬ 79% of the top 50 free iOS and Android apps are associated with risky behaviors or privacy issues. Overall, iOS apps exhibited more risky behaviors than Android apps. ¬¬ Entertainment apps were the worst offenders out of the top five categories, with the highest number of ...
Autodesk NavisWorks Freedom 2009 User Manual Autodesk, Inc. Autodesk NavisWorks Freedom 2009: User Manual Autodesk, Inc. Copyright © 2007 Autodesk, Inc. Revision 6.1.46140 Autodesk, Inc. reserves the right to make changes in specification at any time and without notice. The information furnished by Autodesk, Inc. in this publication is believed to be accurate; however, no responsibility is assumed for its use, nor for any infringement of patents or other rights of third parties resulting from its use. Autodesk, NavisWorks, AutoCAD, Revit, Inventor, and 3ds Max are registered trademarks or trademarks of Autodesk, Inc. All other brand names, product names or trademarks belong to their respective holders. All rights reserved. LightWorks, the LightWorks logo, LWA and LWA-Enabled are registered trademarks of LightWork Design Ltd. The LWA-Enabled logo, Interactive Image Regeneration, IIR, A-Cubed, Feature-Following Anti-Aliasing and FFAA are all trademarks of LightWork Design Ltd. All other trademarks, images and logos remain the property of their respective owners. Copyright of LightWork Design Ltd. 1990-2006, 2007. This software is based in part on the work of the Independent JPEG Group. Contains a modified version of Open CASCADE libraries. See the license file "OpenCascadeLicense.txt" in the NavisWorks installation directory. Source code is available from download.autodesk.com/us/navisworks/OpenCascade.zip.
Minimum free disk space. 525 megabytes (MB) for installation. Additional free disk space is
required to run the program (for temporary ﬁles). The amount of space needed for temporary
ﬁles depends on the number of users, the expected size of the .sav ﬁle, and the procedure.
You can use the following formula to estimate the space needed: *
<.sav ﬁle size> * , where can range from 1
to 2.5. For example, for procedures like K-Means Cluster Analysis (QUICK CLUSTER),
Classiﬁcation Tree (TREE), and Two-Step Cluster Analysis (TWOSTEP CLUSTER), the
Dear Jefferson Employee: Several years ago Jefferson completed it’s journey to find out directly from consumers, healthcare professionals, students and employees how they perceived Thomas Jefferson University and Hospitals – what makes our institutions unique and how we might enhance our “brand” to position ourselves to compete more effectively in today’s marketplace. With help from a nationally recognized branding company, and input from consumer focus groups, board members and senior management, we have refined the Jefferson brand to create an identity that is memorable, showcases our key attributes and helps to competitively position us for the future. A significant element of building a refined brand (which defines who we are, how we’re unique and what we value) is our visual identity – the logo and imagery Jefferson uses to clearly and consistently communicate our value to patients, students and the communities we serve. To provide staff with an overview of our brand and how we are translating that brand into visual design, we are pleased to share with you our Identity Overview and Jefferson Graphics Standards Manual. You can find and download this manual by visiting www.jeffgraphics.com The Graphics Standards Manual highlights the importance of having a strong and consistent Jefferson brand, and through examples, shows how to create visual continuity in all Jefferson materials. We strongly encourage you to review this document. As a reminder, Jefferson requires that all of us strictly adhere to our trademark policy. Requests for logo usage or exceptions to the approved design guidelines outlined in the Graphics Standards Manual must be made to our Trademark Committee. The policy and associated forms can be found under the University Policies and Procedures section of the Intranet (search Trademark 104.04). While the standards manual reviews aspects of our brand, we cannot forget that all of us are responsible for fulfilling Jefferson’s brand promise, or in other words, our commitment to delivering exceptional patient care and high quality research and education. Our brand is the result of everything we do – how we act, how we deliver value and perform our duties, and how we represent ourselves, our services and our ideas to others. Building increased recognition of the Jefferson brand externally, while reinforcing positive behaviors internally that are consistent with our brand, are important to maintaining our strategic vision. All of us must become brand champions, in all that we say and do, because to those in the community, we are the Jefferson brand. Richard C. Gozon President Thomas Jefferson University
To the Minot State University community Previous to my arrival at Minot State University on July 1, 2004, the University and its enrollment management committee were working on a valuable initiative to develop a marketing brand for our institution. In that effort, Minot State University contracted with Woychick Design of Minneapolis, a ﬁrm that had demonstrated understanding of higher education and had experience with a number of other colleges and universities, as well as nonproﬁt organizations. During the branding process, representatives of Woychick Design visited our campus, conducted focus groups with faculty, staff and students, and had participants complete a number of exercises to determine our strengths, weaknesses, aspirations and what makes us different from other colleges and universities. In addition, the ﬁrm studied our competitors. Through this process, it became clear that we value, believe in, and aspire to being a “students ﬁrst” institution. Putting students ﬁrst is something we do well. It’s something we’re certain that we do better than many others. And we have a great desire to continually improve the service we provide our students. This whole notion of being student-centric and the need to communicate our brand led to the development of the tagline “Be Seen. Be Heard.” The work in branding has culminated in the creation of a new look, a reﬁned logo, and vibrant and attractive colors. One of the other lessons learned through the branding effort was the need for consistency in our publications, marketing and advertising, and on our Web site. We came to understand our need to ﬁrmly establish the identity of Minot State University. The Graphic Standards Manual has been developed, with the assistance of Woychick Design, to help us achieve that goal. It contains guidelines in the use of graphic identity elements such as type styles, logo, brand, and Pantone colors. The guidelines have been established with the input from the University Cabinet and the review and approval from President’s Staff. These guidelines provide for a consistent and strong visual identity for Minot State University, yet provide the ﬂexibility needed for use by individual departments. Please familiarize yourself with the new guidelines. Thank you in advance for your support for our new and attractive image and brand and for a clear, single identity for Minot State University. Sincerely, David Fuller President