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contoh sistem yang menggunakan java programming

Mobile Application Projects Sensor Programming iOS

Intro to Sensors on iOS Devices iOS Technology: Device Frameworks Examples: Proximity Sensor, Bluetooth, Accelerometer Overview of Core Motion Accelerometer in Depth Sensor Resources • Get an introduction to the hot topic of programming iPhone's built-in sensors • Learn how to create sensor-aware apps that respond to a user's location • Understand the basics of augmented reality programming • Build apps that combine data from the accelerometer, GPS, digital compass, and camera 2 of 14 Sensors on iOS Devices Cellular & Wireless 3 of 14 Sensors on iOS Devices Location Sensors Built-in microphones 8-megapixel iSight camera 4 of 14 iOS Technology: Device Frameworks Name Prefixes Description AudioToolbox.fra mework 2.0 AU, Audio Contains the interfaces for handling audio stream data and for playing and recording audio. See “Core Audio.” AudioUnit.framew ork

CV Résumé v4 (iOS programming) - Third Cog Software

Spotify System Owner & Software Engineer, iOS 2009 Writing the world’s first Spotify client for iOS (Spot) convinced Spotify to hire me. I took over their iOS and Mac clients, maintaining them for a few years, slowly switching focus to iOS only. My greatest accomplishment during this period has been helping design and leading development of Spotify’s iPad app, focusing on making its navigation effortless and its UI delicious. 2009 Blekinge Institute of Technology ^ Project Assistant 2007 Project assistant at BTH’s research labs. Spent six months as software archaeologist, restoring various old Java simulators. Rest of the time was spent building a distributed multiagent system in Erlang, with a Quartz Composer-like editor in Cocoa, and visualizer in Cocoa + OpenGL, together with three friends and colleagues. 2007 Freelancing ^ I wrote networked touch screen kiosks for AB Spelguiden (Ruby on Rails backend and Cocoa frontend), and various smaller jobs (mostly PHP) on the side during my education. 2003 Education 2008 ^ 2004 2004 ^ 2001 Blekinge Institute of Technology (BTH) Undergraduate Program: Game Programming (Unfinished) Three years of computer science with emphasis on performance and 3D. I specialized on network programming, audio programming, and game engine design. My candidate thesis is called 'Real-time acoustics modeling in games'; it was never finished, and thus I don’t have a degree. Söderportgymnasiet, Kristianstad International Baccalaureate Diploma Programme IB DP is an international secondary education/university preparatory program in English. I chose to study economy, chemistry and physics, in addition to the compulsory languages and math. I excelled (7 points) in physics and English. Joachim Bengtsson! thirdcog.eu/about_us/resume! joachimb@gmail.com 2013-02-24, v4! 2 (2) Developer Profile I love Objective-C beyond words. I can’t write a game without making it networked. I will experiment and try to find unorthodox solutions, with the endgoal always being succinctness (which means not only ‘brief’, but also ‘easilly understandable’). I have too many open source and Github projects to enumerate, but a few interesting ones (in roughly chronological order, newest first): • SPAsync: Some experimental async primitives for ObjC, with much inspiration from C .

CmpSci 491IP, iOS Programming Spring 2013, TuTh 9:30 - 10:45 ...

CmpSci 491IP, iOS Programming Spring 2013, TuTh 9:30 - 10:45, CMPS 140 Chip Weems CMPS 342, 545-3163 weems@cs.umass.edu Course web page: http://www.cs.umass.edu/~weems/ Book: Beginning iPhone 6 Development, Dave Mark and Jeff LaMarche, Apress. Currently only available as an e-book, direct from publisher Optional Reference: Programming in Objective-C 2.0, 2nd Edition, Stephen Kochan, Addison Wesley In this seminar we will be exploring how to program Apple iDevices. While they are just plain cool and fun to work with, the “serious intellectual motivation” for our work is that mobile platforms are now a major part of the industry, and present special challenges such as limited power, memory, and screen space. They also offer some exciting hardware features such as touch-screen, accelerometer, location awareness, camera, sound, etc., and of course extreme portability, that make possible some innovative applications. Learning ObjectiveC and the Cocoa Touch API is, like learning any new language, a good exercise to develop mental flexibility and new perspectives on how languages and OO libraries can be designed. We are jumping to iOS 6, even though books and resources for learning it are still scarce because it presents new approaches and paradigms that are likely to last a while. However, many of the basics remain the same. So we’ll start with basics, and then later will transition to iOS 6 specific features as necessary and depending on people’s interests. Because this is a seminar, there is flexibility to explore different aspects of the APIs, and because the library is huge, we can’t hope to cover it all. The class will be run as a seminar in which students prepare and give presentations.

U Djilasovom MOSTU NA ADI SE KRIJE TRAJNO INSTALIRANI HAARP,tvrdi Milan Vidojevic ,autor nekoliko knjiga o kontroli uma i NSP

У Djilasovom MOSTU NA ADI SE KRIJE TRAJNO INSTALIRANI HAARP ,tvrdi knjizevnik Milan Vidojevic ,autor nekoliko knjiga o kontroli uma i Novom svetskom poretku. P.S. HAARP se može primenjivati i kao strateško odbrambeno oružje, kao protivraketni sistem, za ratovanje skalarnom energijom, za masovno uništavanje određene populacije, za razaranje infrastrukture, električnih postrojenja, fabrika, ometanje električnih saobraćajnica, ali i remećenje u funkcionisanju pojedinaca. ****** МОСТ НА АДИ ХАРП МИЛАН ВИДОЈЕВИЋ MILAN VIDOJEVIĆ HAARP

Getting Started - Support - Panasonic
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Example Network Diagram ..................................................................................... 6 Network Devices and Numbering Plan .................................................................. 7 Network Application................................................................................................... 8 Numbering Plan Example.......................................................................................... 8 Numbering Plan Summary ...................................................................................... 12 Preparations........................................................................................................... 26 Preparing the PC ..................................................................................................... 26 Programming the VoIP Gateway Card in the Los Angeles Office ..................... 29 Starting the IP-GW4 Maintenance Utility ................................................................. 29 Changing the Status of the VoIP Gateway Card...................................................... 31 Assigning the IP Address ........................................................................................ 32 Assigning the Hunt Pattern ...................................................................................... 33 Programming the Address Translation Table ........................................................... 34 Downloading the Address Translation Table from the VoIP Gateway Card ............. 37 Rebooting the VoIP Gateway Card .......................................................................... 38 Confirming the IP Address Assignment................................................................... 39 Programming the VoIP Gateway Card in the Chicago Office ............................ 40 Programming the PBX ..................................................................45 Programming the PBX in the Los Angeles Office .............................................. 46 Programming the PBX in the Chicago Office...................................................... 48 A Guidance for VoIP Installation......................................................51

Quartus II Introduction Using Schematic Designs - FTP - Altera

This tutorial presents an introduction to the Quartus® II CAD system. It gives a general overview of a typical CAD flow for designing circuits that are implemented by using FPGA devices, and shows how this flow is realized in the Quartus II software. The design process is illustrated by giving step-by-step instructions for using the Quartus II software to implement a very simple circuit in an Altera FPGA device. The Quartus II system includes full support for all of the popular methods of entering a description of the desired circuit into a CAD system. This tutorial makes use of the schematic design entry method, in which the user draws a graphical diagram of the circuit. Two other versions of this tutorial are also available, which use the Verilog and VHDL hardware description languages, respectively. The last step in the design process involves configuring the designed circuit in an actual FPGA device. To show how this is done, it is assumed that the user has access to the Altera DE-series Development and Education board connected to a computer that has Quartus II software installed. A reader who does not have access to the DE-series board will still find the tutorial useful to learn how the FPGA programming and configuration task is performed. The screen captures in the tutorial were obtained using the Quartus II version 9.0; if other versions of the software are used, some of the images may be slightly different. Contents:...

6 Weeks Summer Training Java
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Making Sense of NoSQL MEAP v8 chapter 1 - Manning Publications

PART 1: INTRODUCTION 1: NoSQL: It's about making intelligent choices 2: NoSQL concepts PART 2: NOSQL ARCHITECTURAL PATTERNS 3: Foundational data architecture patterns 4: NoSQL data architecture patterns 5: Native XML databases PART 3: NOSQL SOLUTIONS 6: Using NoSQL to manage Big Data 7: Finding information with NoSQL search 8: Building high availability solutions with NoSQL 9: Increasing agility with NoSQL PART 4: ADVANCED TOPICS 10: NoSQL and functional programming 11: Security: protecting data in your NoSQL systems 12: Selecting the right NoSQL solution ©Manning Publications Co. Please post comments or corrections to the Author Online forum: http://www.manning-sandbox.com/forum.jspa?forumID=827

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