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http://www.enterprisehive.com/social-business-solutions/higher-education-social-software | HiveSocial provides higher learning institutions with efficient ways to connect within their communities as well as network with other institutions. Administrators, faculty, students and associations connect and share best practices, research and expertise.
It's getting easier for consumers to buy and spend bitcoin, the cybercurrency that has captured much of the tech world. With each passing month, Bay Area entrepreneurs are rolling out new technology for consumers to buy and store bitcoin, shop online with the virtual currency and send it to friends. Last week, a bitcoin ATM was unveiled in Mountain View -- put in a few hundred bucks, out comes a bitcoin. And more retailers -- from consumer electronics to coffee roasters and pizza delivery -- are accepting bitcoin, making it easier for consumers to choose the Internet currency over dollars. "It's all about to change over the next 12 to 24 months," said Marshall Hayner, a San Francisco entrepreneur who this month will launch bitcoin app QuickCoin. "We are going to see all kinds of people adopt it. It's going to power transactions on the Internet."
For people with good jobs and strong credit, today’s real estate market is an attractive one – with low mortgage interest rates and continued affordability. However, some buyers, especially first-time ones, are struggling to enter the market and don’t always find the home buying process easy.
According to latest report of MarketsandMarkets the world Service Robotics Market is expected to reach $46.18 billion by 2017 at a CAGR of 17.4% during tenure of 2012 to 2017. Where The leading market players in service robotics industry include Honda Motors (Japan), iRobot (U.S.), AB Electrolux (Sweden), Sony (Japan), GeckoSystems (U.S.), Fujitsu (Japan), Toyota (Japan), Yujin Robot (South Korea), and others.
Within the healthcare industry, the vaccine market was initially considered a low-profit venture but is currently perceived with renewed interest among industry circles due to its high demand with respect to emerging infectious diseases. Furthermore, an improved understanding of the immune system has paved new opportunities for developing novel preventive and therapeutic vaccines. This market research report evaluates the global vaccine market by technology class, types, end users, disease indication, and geography. Furthermore, the technology class is divided into eight segments, namely, live/attenuated, toxoid, conjugate, sub-unit, recombinant vector, DNA, synthetic, and dentritic vaccines. Of the above mentioned segments, sub-unit vaccine is the largest revenue segment; however, synthetic vaccines, recombinant vector vaccines, and DNA vaccines will be the fastest-growing segments. The global vaccine market was valued at $27 billion in the year 2012. At the end of 2013, the market is expected to be $32.05 billion and is poised to reach approximately $84 billion by 2022, growing at a CAGR of 11.36% from 2013 to 2022.